Week 3 Update


Hi everyone. I'm back with my second dev update. Here's all that's happened in the past week.

This week I made a much more complete layout for level 2. As part of that I ended up making some improvements to camera movement so that it could change direction and speed throughout the level.


Since I tried to have enemies coming from more directions than just in front of you I gave the player an additional fire mode that allows them to shoot backwards.


I also made some assets for the background.


I added a bit of scripting the the boss sequences so now the boss has a small intro and there's a sequence where you fly away at the end of the level. I also made a pretty cool health bar for the boss, complete with animations.

I readded the score to the hud.


Finally, I made a nifty level transition animation which you can see a bit of in the healthbar animation I posted above.

I feel like I still have a ton of work to do and only one week left but I'm sure I'll put something together. It'll probably be a bit rough around the edges though.

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